Custom TraceListener #1
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Reference
simple-frogs/godot-starter-project#1
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Improve the custom TraceListener to display all kind of log propertly (for example TraceError is not logged as a Godot error).
Configure a log category.
Add verbose level (change default depending on the build/editor)
Display /path/to/file:lineNumber instead of /path/to/file: line lineNumber (this allow to directly click on the path in vscode).
Assert
Current behavior:
Stack traces are displayed manually to follow these options:
res://Sources/View/Player.cs:24instead of/home/aallard/Repositories/the-guild/Project/Sources/View/Player.cs:24Example with hideInternalCalls set to
true:Exceptions
Current behavior: